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Killing Floor is a new PC game in development announced by British developer Tripwire Interactive. The game will feature:

Co-op game mode for up to six players obliterating multiple waves of specimens

* Solo game mode for offline play
* Watch those crucial and violent creature deaths in slomo “ZEDtime”, even in multiplayer
* 9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
* 12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
* Add in a welder, medical tools and body armor to help the players survive
* Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
* Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
* Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
* Full support for Steamworks features, including Steam Achievements and Friends
* Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
* Includes SDK for the creation of new levels and mods

[via: IGN, who has an interview with the developers that you might be interested in.]