Game Review: Pro Zombie Soccer – iPhone
Summary
3/5 – I really wanted to give this game a ‘2’, but being that I round up from a 2.67 means this goes down as a ‘3’. It’s cool that you get credit for head-shots, it instantly kills the normal zombies, and some zombies can only be killed with head-shots. It is not cool however when you are unable to get in head-shots due to some of the bad positioning angles the game presents to you, even on the lower ‘Normal’ difficulty setting. I can only imagine how much more improbable the game would have become, had I not of given up on a level after several hours replaying it.
Controls
2/5 – Awkward angles is what you will face for the entire game. While it seems neat at first, you soon realize that it is not viable for certain enemy types, or when enemies with one immunity stack on top of another enemy with another immunity, adding in a full wall of 4-5 of these in a row. The “kill all” laser doesn’t “kill all”, and the area where you set the angle and release of the soccer ball is so small, that I often found myself starting off at incorrect angles when shooting the ball in rapid succession.
I do not understand why the main character/kicker cannot move up and down the screen to better avoid zombies or to engage at better kicking angles, bouncing off of the ceiling and floor; that would have made so much more sense to me, and have made some of the levels largely less frustrating.
Graphics
4/5 – The graphics weren’t too horrible. A few chopped off limbs with soccer ball kicks, small animations for head shots, etc.
Sound
4/5 – The sound track isn’t bad, and various enemies give different sound effects when you hit them.
Story
3/5 – Unlike most zombie games I have played recently, this game has a few cut-scenes between sections which tell a… very odd.. story. While most of the storyline makes no sense or could have the character reacting in a more normal way, there is at least something to tell you what happens between the same redundant levels of more improbability in completing.
Replay Value
1/5 – Good games are fun games. And fun games are winnable. I spent hours attempting to get past a certain level, with random luck allowing me to get to the end of it, only to realize that the monster that is immune to everything but the super charged kick, seems to not be phased by it. And again, the “kill all” laser doesn’t seem to function properly.
Pricing
2/5 – At the write up of this review, this application is still under a buck; if you’re looking for a challenge for a few minutes followed by massive frustration, then feel free to throw a dollar in this direction. I, however, will likely be deleting this app when finished. Available at iTunes.
Pretty sure you just suck at it :p The only issues with the controls is making sure you slide up and down the back of the screen rather than follow the straightening of your thumb (the latter being more natural) but it's still not that bad.
I found the difficulty curve fine though did struggle on one of the levels until I decided to use the power-ups immediately rather than save them and you realise the laser you have to control by tilting the iPhone until all the zombies are targeted, yeah?
The story is terrible but the game's not bad and certainly a more solid 3 than your review suggests.
Some of the scoring is based upon how well I enjoyed this game as opposed to other games I have reviewed and played for the iPhone; and while my perspective is just one view, that's how I felt it to be.
I am sure other reviews such as yours will help to bring the average up to where the developers and broad scope of players would find it to be. You had a different experience with the game and that's great.. part of why iTunes uses an overall average. 😉