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I’d never thought I’d see a day where you could play a FPS Plants vs Zombies but Garden Warfare has it in spades and today’s focus is the All-Star Zombie as Popcap’s producer Brian Lindley talks about him and class balance.

If you want to play the heavy tank style of character class; the All-Star is your man.

Yeah he moves a little bit slower in terms of his default movement speed, but he’s got the most health out of any of the zombies and can take a fair number of shots before he goes down. He’s got a sprint tackle ability, which when he gets in short range situations with plants, he can kind of lower his shoulder and do a shoulder charge move. If he hits anybody with that, he does a ton of damage and knocks them back and disorients them a bit. So yeah he is really dangerous in the short range, and his weapons are pretty effective from the medium range.

An interesting thing about Garden Warfare is the design of the plants and the zombies are kind of asymmetrical. So we haven’t really designed an equivalent All-Star character on the plants side, but we do have character classes like the Chopper, who is a bit slower, has got the most health, and is a very melee-focused character on the plant team. He is the closest equivalent because the other plants are more agile and a bit less hefty. So it’s kind of interesting that there isn’t an exact specific equivalent character design on either side. We’ve designed them with different sets of abilities.

Source: Examiner.